It’s been a long time since we last posted on Moddb, but we have been working hard at improving the levels and the details within the Undead Zone campaign. We have also been working on the feature film I, Frankenstein, creating all the creature effects and putting a lot of effort into getting Mary Doe the movie up and running. Another exciting side project we have been developing is an upcoming game that will be announced sometime in the future.
A lot of work has gone into the Undead Zone over the past year to make it perfect. We have made changes to the gameplay elements of each level, improved textures, designed 3D models and finally implemented the Tom Savini dialogue. We are now working on fine tuning the sound design for each of the levels to create an atmosphere that is unique to each of them.
We are in the process of finalising the campaign and releasing a beta version for you guys to play, hopefully over the next few weeks. If you are interested in testing a beta version of the Undead Zone, “follow us” on Moddb so you can be notified when we release it.
Below you can see our latest screenshots showing some of the improvements we made to the maps.
Yes, thats right, your favourite guys at NPLB are giving you 100% more updates than the last post. MADNESS!
So, for some time now we have been working on the L4D2 mod The Undead Zone. It’s a mod that ties in with the indie movie Mary Doe.
The mod goes all out in design, sound and voice acting, we even went as far as getting movie legend Tom Savini to star in the campaign. The campaign consits of 5 unique levels that sprawl over a range of different environments from a desert, to a ghost town and even an abandoned military bunker.
All of our music is original and was created by composer Steven Summers.
You can check out all of our work to date at http://www.moddb.com/mods/the-undead-zone. I know, its been 11 months since we updated the Moddb page, but we have only worked on this mod part time.
OK, now lets talk new stuff. We are finalising the levels and fine tuning the visuals so we can get the game out by the end of this month. We also have a totally rad trailer in the works. But for now, we will leave you with some of our latest screenshots.
Hi and welcome to the No Pixel Left Behind’s new blog/website. You can learn more about us via the about page or you can even contact us through our contact page. That is pretty much the extent of our website. You can check our blog for updates and maybe even some interesting game industry news or some helpful tips for your game project. We are super excited to get started so we are keeping this brief so we can get back to the planning.
The NPLB Team